Clinton's+Work

__October 5th,2010__

From Accapella to Zulu, Sound is an idea that is highly regarded by all species. To some it is a way of communication, to others it might be a way of expression. The title of a particular set of noises that is set up in an organized manner is what defines something as a genre. To me it might be Rap but to you it might be crap. Nonthe less, music is divided into a wide range of groups that share common characteristics in the way it organizes and presents sound to s specific person. Although genres are overrated, the sets of organized sounds behind the music is what helps draw a persons attention. This does not mean that it has to reflect a culture, race or decade but rather a larger picture that brings the whole world together through sounds that create the butiful art that we all call music.

__November 7th, 2010 (45 mins)__

Researching TV and/or monitors that can be compatible touch screen Chris looked at 42inch screen and thats a nice big screen but we are looking towards something that is big but at the same time not to big. IT needs to be easily accessed by the public even kids of all ages so it has to be at a descent height and for all people to use it it has to be really durable so no damage. Similar to the car and the shower we also have to be able to isolate it in a sense that we let them get "INTO THE MOMENT" at the exhibition. We can do this many ways. You could make it a sound booth, or even just get good quality sound proof/ cancelling headphones so that the person can isolate the sounds for themselves.

Link to a 37inch touch screen [] []

So since we want to make the person have an experience that they will never forget we have to incorporate the idea of isolation. We want to make them feel as though they are the one in control of the aspect they want to manipulate. For example they have to feel safe and the silence of a shower in order for them to really indulge into the exhibit. This can be only accomplished if we isolate them into an area which they feel like they are the only one. For that to happen we need to cut off all distractions such as noise from children adults or machines. This is where noise cancelling comes into affect. Stuff such as Soundproof glasses or good sealed cars and a sound booth for the music wall would be a great helper to mkae this an interactive experience. Since we are in charge of the music and sound wall i seem it to be fit to let the noise wall unbarred and open so that the person can see all chaos around him/her and really get into the idea of figuring out what sounds make noise and the intertwined idea of music sound and noise. I was thinking that the music wall could be like according studio IDEA GET THEM TO RECORD A SONG AND THEN ALTER IT LIKE VOICE PITCH AND OR OTHER STUFF

Noise Control []

MUSIC AS A CULTURE []

So we can make this a multicultural thing where we see it as cultures coming in together. This could be cultures as different races or cultures such as different genres that are closely related all coming together to make it worthwhile. Things such as different genres from around the world is something that could really inspire one to interact and make a contribution to it.

GENRES []

Noise wall can be used at the users discretion. We can give them the power to choose what they like to use to manipulate. Like we can leave a mic there so that they can record the sound of WFIC. This can make them take a real life situation and make it an interactive way of learning. We can also give them an opportunity to interact and work with others because they can leave samples of noise and work on parts so that a collaboration of parts could make a great piece of sound. We also might need to leave sound cancelling headphones to let them after they have chosen noise to really analyze the stuff behind it

CONTEST Rich gave a great idea in offering the visitors to become part of a bigger deal behind this idea of music and noise. As they work on this in WFIC they can submit their works to a contest that can be judged on a short term basis and give out awards that can be sponsored such as free membership and stuff. This will give them an intensive to really work towards understanding the task at hand

__November 9th, 2010 (30 mins)__

Cool vid on manipulating music using a Wii Remote media type="youtube" key="Jg6FmN1G7T4?fs=1" height="385" width="480"

So our goal is to help make it easier for the visitor to interact with this exhibit we ca do this multiple ways. As seen through this video above we can manipulate music through the touching of buttons which is synced directly into a program that outputs music. Well our idea for this project was to make it a real touch based interface. We want to give the visitor "POWER" to manipulate and play around with different sounds. The focus on the sound wall and the music wall is for its sole purpose of helping the visitor interact with its intended purpose. Music wall deals with the manipulation of music. This can be done through a playlist of songs or even different genres that we will pre-install on the system. This will allow them access to a variety of songs to access and understand the science and fun behind it. Our sound wall is basically straight forward. We are gonna have a bunch of sounds available for the visitor to analyze. I think we can also give them an option to use the sounds around them by just incorporating a mic on the wall so that they can take sounds from WFIC or speak into it.This will make them have power over what they do. As said earlier they can submit their work for a contest from which they can win prizes hopefully this motivates them to interact and indulge in the world of music and sound.

media type="youtube" key="G-RvhP39N7A?fs=1" height="385" width="480"

This is Garage band which Wade will talk about it better. But basically this shows how sound can be split up into its different parts which can then be altered at the visitors discretion. They will have the ability to manipulate whatever they want to create whatever they want. This will be a challenge as well as a fun experience for them. We are hoping to acquire software similar to garage band along with a descent size touch screen to make the visitors experience one they wont forget.

__Purpose of the Noise/Music Walls: With Chris__

The reason why we have a noise to music wall and a music to noise wall is to expand on the concepts that we highlighted in the car and shower walls. Those two walls open up the user's mind as to what sound is and how noise and music aren't really that much different. These two noise/music walls were designed with the intention of letting the users explore on their own using a variety of music and noise sources. Essentially, the idea for these walls is to turn music into noise and noise into music or to rearrange parts of them so that they become more/less appealing to the user. The noise to music wall will begin with the user selecting a noise that they usually encounter whether it be the sound of a subway, cat's mating or seagulls shrieking on Harborfront. From there, the track will spread out into different components and from there, the user can remove, add and manipulate the sound to try and see if they can make something that is more organized from it. Therefore they will discover that with some tweaking, noise isn't that far off from music. On the music to noise wall, they will begin with selecting a genre they either like or dislike. Then they'll pick a sample song from one of those genres and the song will start playing. As the song plays, the song will begin to break apart into different parts. For example, a Sara Bareilles song might break apart into piano, vocals, acoustic guitar, drums, etc. Slowly, parts of these will disappear automatically and then the song will pause. The user will then be allowed to play around with different piano, vocal and tracks and they'll be able to overlap and also to see that a style of music can actually change very fast. They may also choose to turn the music into noise by adding a slew of tracks that end up being disorganized.

GOOGLE SKETCH UP 3D MODEL WAS DONE FOR THE PRIMARY PRESENTATION

INTRO VIDEO WAS MADE

intro video was remade because of feedback and we felt we could improve it

changed were made to 3d model and video